Introduction to 3D Game Programming with DirectX 9.0 by Frank D. Luna Paperback from Wordware Publishing, Inc. Managed DirectX 9 Kick Start : Graphics and Game Programming by Tom Miller Paperback from Sams 24 October, 2003 Programming Role Playing Games with DirectX w/CD by Jim Adams Paperback from Muska & Lipman/Premier-Trade Programming Role Playing Games with DirectX, Second Edition (Game Development Series) by Jim Adams Paperback from Muska & Lipman/Premier-Trade Beginning DirectX 9 by Wendy Jones Paperback from Muska & Lipman/Premier-Trade Windows Game Programming with Visual Basic and DirectX (With CD-ROM) by Wayne S. Freeze Paperback from Pearson Education Real-Time Strategy Game Programming Using MS Directx 6.0 (Wordware Game Developer's Library) by Mickey Kawick Paperback from Wordware Publishing Visual Basic Game Programming with DirectX by Jonathan S. Harbour Paperback from Muska & Lipman/Premier-Trade C# and Game Programming: A Beginner's Guide by Salvatore A. Buono Hardcover from AK Peters, Ltd. 24 October, 2003 Isometric Game Programming with DirectX 7.0 w/CD by Ernest Pazera Paperback from Muska & Lipman/Premier-Trade The Zen of Direct3D Game Programming by Peter Walsh Paperback from Muska & Lipman/Premier-Trade Special Effects Game Programming with DirectX w/CD by Mason McCuskey Paperback from Muska & Lipman/Premier-Trade .NET Game Programming with DirectX 9.0 (VB .NET Edition) by Alexandre Santos Lobao, Ellen Hatton Paperback from Apress Shaderx2: Shader Programming Tips & Tricks With Directx 9 by Wolfgang F. Engel Paperback from Wordware Publishing The Microsoft DirectX 9 Programmable Graphics Pipeline by Kris Gray Paperback from Microsoft Press ShaderX2: Introductions and Tutorials with DirectX 9.0 by Wolfgang F. Engel Paperback from Wordware Publishing, Inc. Real-Time 3D Terrain Engines Using C++ and DirectX 9 (Game Development Series) by Gregory Snook Paperback from Charles River Media DirectX9 User Interfaces : Design and Implementation (Wordware Game Developer's Library) by Alan Thorn Paperback from Wordware Publishing, Inc. Advanced Animation with DirectX by Jim Adams Paperback from Muska & Lipman/Premier-Trade Introduction to 3D Game Engine Design Using DirectX 9 and C# by Lynn Thomas Harrison Paperback from Apress Strategy Game Programming With Directx 9.0 2003 by Todd Barron Paperback from Wordware Publishing, Inc. Directx 9 Audio Exposed: Interactive Audio Development by Todd M. Fay, Scott Selfon, Todor J. Fay Paperback from Wordware Publishing Real-Time Rendering Tricks and Techniques in DirectX by Kelly Dempski Paperback from Muska & Lipman/Premier-Trade Focus On 2D in Direct3D by Ernest Pazera Paperback from Muska & Lipman/Premier-Trade Cutting-Edge Direct3D Programming: Everything You Need to Create Stunning 3D Applications with Direct3D by Stan Trujillo Paperback from Coriolis Group Books Out of Print - Try Used Books DirectX 8 and Visual Basic Development by Keith Sink, Keith Sink Paperback from Sams Beginning Direct3D Game Programming w/CD by Wolfgang F. Engel, Andre' Lamothe, Amir Geva Paperback from Muska & Lipman/Premier-Trade Direct3D Programming Kick Start by Clayton Walnum Paperback from Sams Delphi Graphics and Game Programming Exposed by John Ayres Paperback from Wordware Publishing BEGINNING DIRECT3D GAME PROGRAMMING, 2ND EDITION by Wolfgang Engel Paperback from Muska & Lipman/Premier-Trade Search: Books on Direct3D & DirectX Graphics » Browse Direct3D & DirectX Graphics Search This Site