Customer Review: Though you can probably find most of the content in this book on the internet, the OpenGL Programmer's Guide is a great reference when programming using opengl. It has easily understandable explanations for every function, as well as many great examples. When I need to use a refernce to see if there... more info
Customer Review: This book is helpful, only problem for me personally is that I program in C# while this book uses C++. This means that for instance this book uses Matrix functions which are available in the C++ library but which aren't available in C#. But other than that this book is really nice to have because... more info
Customer Review: As an OpenGL starter, someone recommended this book to me. I would not, however, recommend it to someone who is a beginner in OpenGL. This is one of those texts that start with a really long discussion about the theory, and then teach the applications at the end. They could have mixed the math stuff... more info
Customer Review: If you're a serious OpenGL programmer like I am, this book is basically a bible. Unlike DirectX, there aren't a ton of decent places to find documentation for OpenGL. I've had to do some pretty complex programming and every single time the "Red Book" helped me accomplish the goal. Honestly... more info
Customer Review: I definitely recommend this book for anyone working with OpenGL's new Shading Language. I would, however, say that probably the most difficult part of working with GLSL is getting it working in the first place. Especially on Linux, this is somewhat confusing - some cards support GL 2.0, some don't,... more info
Customer Review: The title of the book is misleading; It is rather an introduction to computer graphics;
The explanations on the graphics pipeline are really enlightening; The introduction on the curves is also worth reading. I consider it to be also a good introduction to OpenGL.
However, it deserves... more info
Customer Review: The book does not talk much about OpenGL ES, but lots of the difference between OpenGL and OpenGL ES. It is good for the people that are experienced in PC 3D graphics.