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| | 1. |  | VRML 2.0 Sourcebook, 2nd Edition from Wiley Price: $58.42
Customer Review:
 Even nearly nine years after it was first written, this book continues to be valuable for more reasons than when it was published. If you are still involved in VRML and have some need to learn this language, this book is a complete guide that starts from the beginning with the simplest concepts and... more info
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Customer Rating: 5.0 / 5.0

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United Kingdom
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| | 3. |  | The Annotated VRML 2.0 Reference Manual (OpenGL) from Addison-Wesley Professional Price: $49.99
Customer Review:
 If your interest is more than casual - that is, you actually intend to implement - this is the one to have in hand. Complete in its treatment of VRML 2.0, and full of important details. When your VRML doesn't come out right, this book is sure to tell you where you went wrong.
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Customer Rating: 5.0 / 5.0

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| | 5. |  | Late Night Vrml 2.0 With Java from Ziff Davis Pr
Customer Review:
 So far this is the only VRML book I have found that is written at a level which is useful to serious graphics programmers. If you've programmed graphics applications using some other API and would like to learn VRML, I would strongly suggest buying this book. The topics range from the incredibly... more info
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Customer Rating: 5.0 / 5.0

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| | 10. |  | Building Vrml Worlds from Mcgraw-Hill Osborne Media
Customer Review:
 This book is highly irritating for eight reasons: 1. It constantly tries to SELL you on VRML. Every tenth word is
"exciting". 2. It tells you all sorts of irrelevant stuff, like VMRL 1.0,
early VRML history. 3. It gives almost no examples. 4. It has almost no... more info
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Customer Rating: 3.5 / 5.0

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United Kingdom
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