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1.Multimedia Introduction to Programming Using JavaMultimedia Introduction to Programming Using Java
from Springer
Price: $71.97

Customer Review:
One of the authors of this book, David Gries, is my Computer Science teacher and hearing his voice (and that of his son Paul) on the multimedia CD is a weird experience, but extremely helpful. I can't stand just reading textbooks, and the multimedia CD allows me to have an interactive learning... more info

Customer Rating:
4.5 / 5.0


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Buy from: United Kingdom


2.The Haskell School of Expression: Learning Functional Programming through MultimediaThe Haskell School of Expression: Learning Functional Programming through Multimedia
from Cambridge University Press
Price: $32.75

Customer Review:
I have to agree with a variety of reviewers who describe this book as an excellent read but not a good place to learn Haskell. What this book will do is give the reader an excellent understanding of functional programming, but descriptions of nitty gritty language details are lacking. I feel that... more info

Customer Rating:
4.0 / 5.0


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3.Introduction to Computing and Programming in Python, A Multimedia ApproachIntroduction to Computing and Programming in Python, A Multimedia Approach
from Prentice Hall
Price: $92.70

Customer Review:
Guzdial teaches Python from the angle that you want to use it to easily manipulate various types of multimedia files. The files might contain images, sounds, video or even just plain text. This gives some of you extra motivation to learn the material.
Along the way, you can learn how images are... more info

Customer Rating:
4.5 / 5.0


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4.Introduction to Computing and Programming with Java: A Multimedia Approach (GOAL Series)Introduction to Computing and Programming with Java: A Multimedia Approach (GOAL Series)
from Prentice Hall
Price: $84.55

Customer Review:
I've used this book to teach my CS1 course for two semesters. The authors implemented some handy classes to make it easy for students to manipulate images and sound, however the book is rough.
One of the authors (I presume Erikson) writes some really terrible code. Here's a sample of some of... more info

Customer Rating:
4.0 / 5.0


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5.Focus On 3D Terrain Programming (Game Development)Focus On 3D Terrain Programming (Game Development)
from Course Technology PTR
Price: $26.99

Customer Review:
Trent Polack, Focus on 3D Terrain Programming (Premier, 2003)
Not a bad little book, this, but the emphasis here is on "little", especially when one is talking about a programming book. Focus on 3D Terrain Programming clocks in at just 218 pages, which is roughly a third the length such books... more info

Customer Rating:
3.5 / 5.0


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6.Power User s Guide to Windows Development (Programming Series)Power User's Guide to Windows Development (Programming Series)
from Charles River Media
Price: $29.69

Customer Review:
I thought this book would teach me a lot of advanced programming techniques with Multimedia Fusion 2, but all that it has is an introduction to every tool included in MMF2.
Maybe 3 or 4 of them may result interesting for advanced users, but the other ones are more fitting for newbies.
Not... more info

Customer Rating:
4.0 / 5.0


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7.Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization (Other Sams)Tricks of the 3D Game Programming Gurus-Advanced 3D Graphics and Rasterization (Other Sams)
from Sams

Customer Review:
For all of you authors: We need more books like this. All of the rest of the books out there are hardware accelerate OpenGL and DirectX oriented. That's all fine and dandy, but what about those of us who want to know what goes on under the hood? This book is great. It shows exactly was is needed for... more info

Customer Rating:
4.5 / 5.0


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8.Advanced 3D Game Programming All in OneAdvanced 3D Game Programming All in One
from Course Technology PTR
Price: $37.79

Customer Review:
Me ha parecido un buen complemento a la guia oficial de Torque, da un paso más alla. Comparando con otros engines (comerciales) en la misma banda de precio/licencia, Torque esta de enhorabuena.

Customer Rating:
3.5 / 5.0


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9.Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in CBlack Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
from Waite Group Press

Customer Review:
Welcome to 1995.
This book weighs in at around 1.5 kilos and probably half of it could be culled from the book today. A lot of the material focuses on specifics for DOS (Windows 95 inclusive) programming, which is all unnecessary today under modern operating systems, if supported at all.more info

Customer Rating:
4.0 / 5.0


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10.LabVIEW Graphical ProgrammingLabVIEW Graphical Programming
from McGraw-Hill Professional
Price: $54.56

Customer Review:
This book is good for Labview intermediate programmers. It sort of seems hard for a beginner. It does not go into great depths and tricks of programming in labview. if you are in the learning curve this books adds more to that. It is very limited in certain aspects, like real time programming, and... more info

Customer Rating:
3.5 / 5.0


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