Customer Review: I'm not a VB programmer, but I was able to understand the theory in this book, and I could easily work through the code examples to translate them into Delphi and C#. It's very hard to find a book (for any programming language) that explains 3D graphics in simple terms, and with useful code... more info
Customer Review: This 2nd edition of a 1989 book maintains its mathematic approach with few or no relation to computers. The long title suggests a book with practical examples, but what it contains is pure math. Just to give an idea, the word "pixel" appears just in one page. However, the basics on hypernumbers,... more info
Customer Review: This book is a masterpiece in both design and content. It is timely and applicable to all designers, but especially those studying in a university and/or art school environment. Each spread is a gem as is the cover. All aspects of the book are visually intriguing and the book teaches visually about... more info
Customer Review: Over the past couple of months I've read a small pile of computer graphics books from the "Inspired" and New Riders [digital] series and others. I would put 3D design in the position of being one of the first practial how-to books a beginner should work with. Each section is clearly laid out,... more info
Customer Review: This book is a decent introduction to Direct3D graphics, but it's by no means a definitive guide, nor is it a guide to Direct3D9 graphics. A discussion of the real meat and potatoes of Direct3D9, the facet that makes the API so exciting for developers, pixel and vertex shaders, is completely... more info
Customer Review: This book was so very helpful in aiding my desire to build a portfolio! It helped me learn more about Photoshop and Illustrator - plus gave me assignments that were reviewed and critiqued by a very helpful and polite instructor. This is more than just a book it is a full class at a book rate! I... more info
Customer Review: I keep this volume next to my _Mathematica_ and _Standard Add-On Packages_ books. I've used Mathematica since its introduction to make thousands of graphs and figures for publication and communication. Still I can always use as much help making better graphics as I can get. Written by one of the... more info
Customer Review: Another great book for the beginner. Not so great for the experienced. Those familiar with Flash and just getting started with After Effects will enjoy this tour of possibilty. You CAN use these two powerful tools together to get more done in a better way for the medium you choose. The message of... more info