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1.The Game Maker s Apprentice: Game Development for Beginners (Technology in Action)The Game Maker's Apprentice: Game Development for Beginners (Technology in Action)
from Apress
Price: $26.39

Customer Review:
I haven't used this product personally- I bought it for my little brother who wants to create video games for a living. I'm sure he's gonna love it when he opens it this Christmas!

Customer Rating:
5.0 / 5.0


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Buy from: United Kingdom


2.How Computer Games Help Children LearnHow Computer Games Help Children Learn
from Palgrave Macmillan
Price: $10.17

Customer Review:
David Shaffer proposes here that we educate children by having them do the things adults do--only by simulating them in game form. This is an idea I haven't run across before, and I think it may have real merit.
I have a nine-year-old son who attends public school. His school spends a lot of... more info

Customer Rating:
4.5 / 5.0


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Buy from: United Kingdom


3.Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational ExperiencesLearning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences
from Pfeiffer
Price: $52.00

Customer Review:
Although Aldrich provides a good guide with an overall view of pitfalls or benefits of serious games, I did not think there was enough depth in design and effective learning techniques for my research needs. For an HR or training professional who wants to get an extensive overview in this field,... more info

Customer Rating:
4.5 / 5.0


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Buy from: United Kingdom


4.Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
from Charles River Media
Price: $36.46

Customer Review:
I was disappointed in how little explanations were included in this math book. It seemed more like a dictionary. It was as if someone listed all the math concepts that could be included and then put the list into a hard cover binder.
I did read some of the other reviews thinking I had missed... more info

Customer Rating:
4.0 / 5.0


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Buy from: United Kingdom


5.Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama Network Series)Game Design Workshop: Designing, Prototyping, and Playtesting Games (Gama Network Series)
from CMP Books

Customer Review:
I like this book so much, I've purchased it 3 times! (My first copy was "borrowed" by one of my designer/producers, my second copy was left at Ubisoft SF, and this is my 3rd copy for myself.)
Great mixture of theories, old-school practices, and new-school techniques.

Customer Rating:
5.0 / 5.0


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6.Programming Believable Characters For Computer Games (Game Development Series)Programming Believable Characters For Computer Games (Game Development Series)
from Charles River Media

Customer Review:
Penny Baillie-de Byl, Programming Believable Characters for Computer Games (Charles River Media, 2004)
I'll start by telling you that this is not a book for beginners, though oddly, it seems to try and be one at times. But then, when you're digging into some of the technologies Penny Baillie-de... more info

Customer Rating:
4.0 / 5.0


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7.Game Design: Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game DesignerGame Design: Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game Designer
from Wiley
Price: $31.50

Customer Review:
My title pretty much sums it up. While this was an interesting book, all it did was define the different game types and give very brief descriptions about character, level, and model design. Again fun to read, but nothing I could not have found on the internet.

Customer Rating:
3.0 / 5.0


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8.Dungeons and Desktops: The History of Computer Role-playing GamesDungeons and Desktops: The History of Computer Role-playing Games
from A K Peters Ltd
Price: $38.03

Customer Review:
Dungeons & Desktops is a very rich and detailed look at the history of computer role-playing games. Matt Barton takes us on an extensive journey, beginning with the genre's roots in tabletop games, to its early years on mainframes and BBSs. We're then given a tour of some of the most beloved... more info

Customer Rating:
4.0 / 5.0


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9.The Ultimate Guide to Video Game Writing and DesignThe Ultimate Guide to Video Game Writing and Design
from Lone Eagle

Customer Review:
This is a very good book about the art of writing and designing videogames. It has opened my eyes to many important factors of the process of creating a story (characters, plot, "the hook",...) and it included interesting exercises to assure you are following the pages and exercising your... more info

Customer Rating:
5.0 / 5.0


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Buy from: United Kingdom


10.Doom 3 (Xbox) (Prima Official Game Guide)Doom 3 (Xbox) (Prima Official Game Guide)
from Prima Games

Customer Review:
My husband and I like to play computer video games. This was a necessary book since it gives us hints & help we would not have known to get us thru the levels.

Customer Rating:
4.5 / 5.0


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Buy from: United Kingdom


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