Customer Review: I am a junior student at Computer Engineering major. I am taking a computer graphics course and unfortunately, the instructor chose this title as the textbook. I am not saying it is a bad book or something, but it is targeted to people who have some experience with computer graphics.... (e.g:... more info
Customer Review: I was disappointed in how little explanations were included in this math book. It seemed more like a dictionary. It was as if someone listed all the math concepts that could be included and then put the list into a hard cover binder.
I did read some of the other reviews thinking I had missed... more info
Customer Review: I needed a book to recommend to a friend whose offspring is trying his hand at game programming and needed some introductory maths to get going. I was pleasantly surprised by the quality of this book. The content, writing and layout are excellent and the level at which it deals with the various... more info
Customer Review: A great book that not only gives general info about the industry but offers an extensive multi-platform tutorial to get you on your way. Definitely for begginers, but it does what it is supposed to do well.
Customer Review: I had expected more focus on the word "Foundations", but the brief introduction to output primitives was sorely lacking. For instance, they cover, in detail, the Bresenham line-drawing algorithm, but they completely ignore the midpoint-circle drawing algorithm; it would have been nice to see a Java... more info
Customer Review: This book has lots of good examples. I found the explanations helpful and thought the progression of thought from topic to topic was easy to follow. This is one of the better java3d books that I've seen.
Customer Review: As an OpenGL starter, someone recommended this book to me. I would not, however, recommend it to someone who is a beginner in OpenGL. This is one of those texts that start with a really long discussion about the theory, and then teach the applications at the end. They could have mixed the math stuff... more info